# Province consequences from rulership and economic activity.

cr_wol_safer_roads = { local_tax_modifier = 0.05 local_movement_speed = 0.05 }
cr_wol_neglected_roads = { local_tax_modifier = -0.04 local_movement_speed = -0.08 }
cr_wol_thriving_market = { local_tax_modifier = 0.08 levy_reinforce_rate = 0.02 }
cr_wol_angry_merchants = { local_tax_modifier = -0.08 }
cr_wol_sound_harvest = { local_tax_modifier = 0.06 levy_reinforce_rate = 0.04 }
cr_wol_damaged_fields = { local_tax_modifier = -0.07 levy_reinforce_rate = -0.05 }
cr_wol_reduced_crime = { local_tax_modifier = 0.04 local_revolt_risk = -0.02 }
cr_wol_emboldened_criminals = { local_tax_modifier = -0.05 local_revolt_risk = 0.03 }
cr_wol_popular_justice = { local_revolt_risk = -0.04 levy_reinforce_rate = 0.03 }
cr_wol_noble_resentment = { local_tax_modifier = -0.03 levy_reinforce_rate = -0.04 }
cr_wol_effective_collection = { local_tax_modifier = 0.10 local_revolt_risk = 0.01 }
cr_wol_tax_resistance = { local_tax_modifier = -0.10 local_revolt_risk = 0.04 }
cr_wol_repaired_irrigation = { local_tax_modifier = 0.07 levy_reinforce_rate = 0.03 }
cr_wol_failed_irrigation = { local_tax_modifier = -0.06 disease_defence = -0.03 }
cr_wol_guild_confidence = { local_tax_modifier = 0.06 }
cr_wol_guild_dispute = { local_tax_modifier = -0.05 }
cr_wol_disciplined_garrison = { levy_reinforce_rate = 0.06 local_revolt_risk = -0.02 }
cr_wol_abusive_garrison = { levy_reinforce_rate = -0.03 local_revolt_risk = 0.05 }
cr_wol_clerical_settlement = { local_revolt_risk = -0.03 disease_defence = 0.02 }
cr_wol_clerical_quarrel = { local_revolt_risk = 0.03 }
cr_wol_fair_patronage = { local_tax_modifier = 0.05 levy_reinforce_rate = 0.03 }
cr_wol_disrupted_fair = { local_tax_modifier = -0.05 }
cr_wol_fire_recovery = { local_tax_modifier = 0.04 disease_defence = 0.03 }
cr_wol_fire_damage = { local_tax_modifier = -0.10 levy_reinforce_rate = -0.06 }
cr_wol_settled_succession = { local_revolt_risk = -0.04 levy_reinforce_rate = 0.02 }
cr_wol_disputed_succession = { local_revolt_risk = 0.05 levy_reinforce_rate = -0.03 }
cr_wol_respected_custom = { local_revolt_risk = -0.03 local_tax_modifier = 0.03 }
cr_wol_damaged_authority = { local_revolt_risk = 0.04 local_tax_modifier = -0.03 }
cr_wol_commercial_investment = { local_tax_modifier = 0.08 }
cr_wol_failed_venture = { local_tax_modifier = -0.05 }
cr_wol_productive_estate = { local_tax_modifier = 0.06 levy_reinforce_rate = 0.03 }
cr_wol_cultivated_gardens = { local_tax_modifier = 0.03 disease_defence = 0.05 }

# Character consequences used by the rewritten focus systems.
cr_wol_compromised = { intrigue = -1 }
cr_wol_exposed_murderer = { general_opinion = -25 intrigue = -1 }
cr_wol_military_readiness = { martial = 1 combat_rating = 5 }
cr_wol_hunting_vigor = { health = 0.25 martial = 1 }
cr_wol_social_momentum = { diplomacy = 1 sex_appeal_opinion = 5 }
cr_wol_household_harmony = { diplomacy = 1 fertility = 0.05 }
cr_wol_research_insight = { learning = 1 }
cr_wol_religious_authority = { learning = 1 church_opinion = 5 }
